I turn complex ideas into clear, meaningful digital experiences — with people at the heart of every decision.
I start by understanding the problem and the people who have it, not by sketching screens.
My product ownership training means I weigh every design decision against business goals, not just user needs.
I structure complex content and flows so people find what they need without thinking about it.
Clear, considered interfaces for web and mobile, B2B and B2C, from first wireframe to final prototype.
I build scalable Figma systems and work directly with developers, so what ships matches what was designed.
I also prototype and build in code, so ideas get tested in the browser, not just in Figma.
I’m a UX/UI designer and design engineer based in Baku, with a background in computer science and product ownership. I start with people and business goals, and I stay with the product until it ships.
MORE ABOUT ME
From research to launch, built with people at the center.